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Jason Dixon
Jason Dixon

16 Followers

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Setting up Amazon Web Services for Unity

To get started with using amazon web services we will need to google aws unity or go…

Jul 19, 2021
Setting up Amazon Web Services for Unity
Setting up Amazon Web Services for Unity
Jul 19, 2021

Creating a Local Highscore Board in Unity

Saving a list of highscores to a players device is not too complicated.

Jul 3, 2021
Creating a Local Highscore Board in Unity
Creating a Local Highscore Board in Unity
Jul 3, 2021

Inverse Kinematics Weapon System in Unity

Setting up the ability to use IK rigging in unity requires the use of a preview package, at least at the time of writing this 25/06/2021

Jun 25, 2021
Inverse Kinematics Weapon System in Unity
Inverse Kinematics Weapon System in Unity
Jun 25, 2021

Modular Health System in Unity

Using interfaces you can easy track enemies or destructible objects for ontrigger events, for a simple interface we start with a new…

Jun 23, 2021
Modular Health System in Unity
Modular Health System in Unity
Jun 23, 2021

Raycast for FPS shooting in Unity 3D

Using raycast is an effective way of calculating hits for guns.

Jun 23, 2021
Raycast for FPS shooting in Unity 3D
Raycast for FPS shooting in Unity 3D
Jun 23, 2021

Unity Creating First Person and Third Person Cameras

Adding a simple tracking camera to your scene is not too hard, adding a first or third person camera is not more difficult.

Jun 22, 2021
Unity Creating First Person and Third Person Cameras
Unity Creating First Person and Third Person Cameras
Jun 22, 2021

Unity Local Space vs World Space

Transforming objects or moving objects through space in unity is pretty simple, but you need to keep in mind is it changing based on local…

Jun 7, 2021
Jun 7, 2021

GameDevHQ Crash Course #37 Multi-Platform Controls

Making a control scheme that works on both PC and Mobile is very easy in unity, they provide a nice set of customisable default tools that…

May 2, 2021
GameDevHQ Crash Course #37 Multi-Platform Controls
GameDevHQ Crash Course #37 Multi-Platform Controls
May 2, 2021

GameDevHQ Crash Course #36 onClick Events

Onclick events are a simple but powerful way to make your buttons impactful to your program.

Apr 29, 2021
GameDevHQ Crash Course #36 onClick Events
GameDevHQ Crash Course #36 onClick Events
Apr 29, 2021

GameDevHQ Crash Course #35 Abstract Classes and Interfaces

Last time(https://arrotal.medium.com/gamedevhq-crash-course-33-abstract-classes-f58be65dca70) I talked about the benefits of abstract…

Apr 28, 2021
GameDevHQ Crash Course #35 Abstract Classes and Interfaces
GameDevHQ Crash Course #35 Abstract Classes and Interfaces
Apr 28, 2021
Jason Dixon

Jason Dixon

16 Followers

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