Jason DixonSetting up Amazon Web Services for UnityTo get started with using amazon web services we will need to google aws unity or go…Jul 19, 2021Jul 19, 2021
Jason DixonCreating a Local Highscore Board in UnitySaving a list of highscores to a players device is not too complicated.Jul 3, 2021Jul 3, 2021
Jason DixonInverse Kinematics Weapon System in UnitySetting up the ability to use IK rigging in unity requires the use of a preview package, at least at the time of writing this 25/06/2021Jun 25, 2021Jun 25, 2021
Jason DixonModular Health System in UnityUsing interfaces you can easy track enemies or destructible objects for ontrigger events, for a simple interface we start with a new…Jun 23, 2021Jun 23, 2021
Jason DixonRaycast for FPS shooting in Unity 3DUsing raycast is an effective way of calculating hits for guns.Jun 23, 2021Jun 23, 2021
Jason DixonUnity Creating First Person and Third Person CamerasAdding a simple tracking camera to your scene is not too hard, adding a first or third person camera is not more difficult.Jun 22, 2021Jun 22, 2021
Jason DixonUnity Local Space vs World SpaceTransforming objects or moving objects through space in unity is pretty simple, but you need to keep in mind is it changing based on local…Jun 7, 2021Jun 7, 2021
Jason DixonGameDevHQ Crash Course #37 Multi-Platform ControlsMaking a control scheme that works on both PC and Mobile is very easy in unity, they provide a nice set of customisable default tools that…May 2, 2021May 2, 2021
Jason DixonGameDevHQ Crash Course #36 onClick EventsOnclick events are a simple but powerful way to make your buttons impactful to your program.Apr 29, 2021Apr 29, 2021
Jason DixonGameDevHQ Crash Course #35 Abstract Classes and InterfacesLast time(https://arrotal.medium.com/gamedevhq-crash-course-33-abstract-classes-f58be65dca70) I talked about the benefits of abstract…Apr 28, 2021Apr 28, 2021